Exploring Kairo: A Word With Richard Perrin
The world of Kairo is a strange, seemingly infinite network of ancient, interlocked sub-spaces; imposing stone cathedrals, rigid monuments nestled [...]
The world of Kairo is a strange, seemingly infinite network of ancient, interlocked sub-spaces; imposing stone cathedrals, rigid monuments nestled [...]
It’s a pretty varied group of people. What is? That’s a good question. And one I have acquired the answer [...]
“I had a dream about a really beautiful old man in a dress using a magic cigarette to burn these [...]
I am a child, waiting and fidgeting as a burst of energy inside of me is about to explode as [...]
Survival horror games have experienced a re-emergence in the indie community in the past couple years, with well-known titles like [...]
And the GDC videos just keep coming! This time we’ll be talking to the marvellous Andrew Sum, who is the [...]
Often it’s the case that indie games are kept to the most basic of ideas with exciting new twists to [...]
Capturing the essence of horror is harder than you may initially think. Is a monster jumping out at you from [...]
You could say that Michał Marcinkowski has always been above computers, as if their master, with the manipulation of code [...]
Oh, the Lands of Dream! Such glorious rolling hills and fructuous findings beyond them to be sought out. A place [...]
During Part 1 of this interview, John and I discussed his upbringing and how he acquired the skills and drive [...]
Peter Moorhead is one of the most profound developers I’ve ever spoken to. His thoughts are considered and engrossing, so [...]
Once again, Indie-o-rama deliver another interview that we’re hosting the English language version of to get the word out further. [...]
A little while ago, I interviewed Hubol Gordon – it was his first interview, and he was a little nervous [...]
Skepticism is something that we have to practice any time some new tech or “mind-blowing” apparatus is presented to us. [...]