If you’ve never heard of 8BitMMO before, know that it’s a completely free-to-play game set in a persistent online world that’s completely player-constructed and customizable. It’s quest-based, but also rewards exploration and simply fooling around. It’s also constantly being updated and maintained by Archive Entertainment, indie developer Robby Zinchak, a man fully dedicated to expanding the scope of this world.
Looking at a map of the world is like getting a glimpse at a cosmic ant farm. Relics and ruins of generation upon generation of user-made structures dot the landscape, and oversized shapes and enigmatic letters mystify like Nazca lines. It feels free, like playing with Legos as kid. You have agency. There are all sorts of weird ways to play. You can transform into a zombie if you want, try and spread a plague, mix things up. Oh, and beware of LawyerCats. They’re out for blood.
“The Desktop Edition also includes all the recent improvements to the game, such as a new leveling system, two new weapons, two new monsters, key-doors for dungeon creators to place, a friend list and much more.”
It’s cute. It’s fun. It’s charming. And it’s growing. In addition to the Desktop Edition, Archive’s set a $1000 goal for themselves and have begun a crowdfunding venture for server upgrades and a Mac port. There are tiered rewards, and $10 gets you immediate access to a private Desktop Edition beta.