Let’s just talk about how presentation can work for a game in so many wondrous ways. First impressions, right? That’s what this is sometimes all about. How many games have you scoffed at after looking at a couple of screenshots? Likewise, how many crappy games have you played based on a couple of screenshots? It’s what initially attracts us to a game.
MouseCraft is pretty sleek and rather cute. Best of all, there’s that mad cat scientist looking in from the other side at the mice you’re helping out in the middle, both of you pressed against the glass either side of their test run. It works. There’s a character there, and he’s a bit of a nutter. I like cats. I like cute mice. Oh, MouseCraft, you certainly know how to press my soft buttons. Apparently, Mr. Mad Cat Scientist is trying to discover the secrets and/or potential of a mysterious mouse-powered machine. This is why he gets so emotional when you manage to succeed.
Now, for the game itself, the idea is to get the mice from their exercise wheel to the cheese, which is sitting on a pressure plate. To do such a thing, they’ll need you drop Tetrominos onto the platforms so they can reach it. They can climb one block and fall three. If a drop is any more than three, then you’ll need to shove a jelly block underneath to catch them safely. Then you have the TNT and the acid and the water to compete with. Plus, in some levels, you’ll have to delete blocks, put them back, stack ‘em up…you get the idea. Just get those mice to that gosh darn cheese!
Do not let all of those little mice die under any circumstances because, well, firstly, they’re too cute to die, and secondly, you won’t be able to finish that level unless you restart. Don’t crush them, either, for bloody hell’s sake. Do you want to be held accountable for mice murder?
For an extra challenge, you can attempt to grab all of the collectibles across the levels and perfect them. This is not easy. However, MouseCraft is designed in a way, and this is telling of its quality, that when you do solve a particularly difficult puzzle, you feel both amazing and very clever at the same time. Call me Leader of the Mice. I will get you to your cheese at any time of the day!
“MouseCraft is a tile-matching puzzle game where players help mice in their relentless quest for cheese by stacking the world’s most famous blocks: Tetrominos.”
Oh, and as you can see above, there’s a level editor, which is handled just as silkily as the Arcade and Puzzle game modes themselves. Just drag and drop the elements you want your level to contain over onto the grid – easy as that. You can test it, save it, play and share them with Real People. Want to know more? This video says more than I ever could about the level editor, so consult it and take notes. It’s mouse trap-building time!
Do YOU want to play MouseCraft? I bet you do. I enjoyed it, so you probably will too. Here’s the thing: you can play the alpha for free. I shit you not! Look; just sign up here, and you’re good. Now, if you want to purchase the game and get all of the future builds as they arrive, well, then you’ll need to partake in a little quid pro quo.
Offer your pay-what-you-feel payments over here, and you’ll soon have unlocked all the mousey goodness you’ll ever need. Want it on Steam? Well, hello there, fellows, here’s a Greenlight link. Click on it. Look at it. Pinch its arse if you must. Just give the game a bloody up-vote, you mad hen, and we’ll all get on with our mouse-loving lives!