“So what the bloody hell is going on?” you may think.
To clear things up, or at least try to, Alden Kroll of Valve has decided to include in the news of eight more games being Greenlit a little passage that explains how they decide on which games on Greenlight are chosen for a Steam release. It probably won’t surprise you that much, but if you are a developer, then do take note:
“These titles were selected on the same criteria we have been using in the past: votes in Greenlight give us a hugely valuable point of data in gauging community interest, along with external factors, such as press reviews, crowd-funding successes, performance on other similar platforms and awards and contests to help form a more complete picture of community interest in each title.”
So basically, you just have to be big everywhere. Ha, that’s easy, right? The point to be made is: don’t rely just on those upvotes. You shouldn’t be doing this, anyway, because you want to hit as big a player base as possible, but I fear that a number of developers have got a little too obsessed with those Greenlight stats and neglected other things. This is how things are and have always been. However, these rules do not apply if you are a big company with a game as you can stroll right into Steam HQ, take a seat, get comfy and throw your game everywhere, no matter the quality (sometimes). Heck, take your pants off if you want!
Yes, I’m being a bitter Sally. Anyway, here are the eight games that have been Greenlit this time around: