Archive for February, 2013

The Button Affair Is Free, But Do Consider Autorunning For Charity

The Button Affair Is Free, But Do Consider Autorunning For Charity

Running to the right is probably the least exciting thing you could describe as a feature for a game. Do […]

by × February 28, 2013 × 0 comments
Taste The Fresh Soil: Dig Into The Gnoblins Alpha Demo

Taste The Fresh Soil: Dig Into The Gnoblins Alpha Demo

Excuse the name, please – I know it’s a little…funky, but Gnoblins is what this game is called, and there’s […]

by × February 28, 2013 × 0 comments
Embracing The Physical Space With A Digital Team Building Game Called Zumbie: Blind Rage

Embracing The Physical Space With A Digital Team Building Game Called Zumbie: Blind Rage

“Climbing is the ultimate physical puzzle game. Every move is connected to the next one and you need to configure […]

by × February 28, 2013 × 0 comments
ORION: Dino Horde Coming To All Owners of Dino Beatdown For Free As An Apology

ORION: Dino Horde Coming To All Owners of Dino Beatdown For Free As An Apology

Last year a game was released by Spiral Studios called ORION: Dino Beatdown and, to be frank, it was ripped […]

by × February 28, 2013 × 0 comments
Create Gorgeous Artworks With Hexels, Even If You’re Not An Artist

Create Gorgeous Artworks With Hexels, Even If You’re Not An Artist

Art isn’t something I have any talent in at all, but even I can be somewhat of a pseudo-artist with […]

by × February 28, 2013 × 0 comments
Melodisle Captures The Mystery Of Fez With Unique Music-Based Puzzles

Melodisle Captures The Mystery Of Fez With Unique Music-Based Puzzles

Stop begging Polytron to announce Fez for a PC release and just listen up for a moment – I promise […]

by × February 28, 2013 × 0 comments
Become A Ring Runner; See The Stars

Become A Ring Runner; See The Stars

Iremember my first clunky space shooter in Microsoft Fury 3, a painfully slow first-person burner that excelled in 1995-era fire […]

by × February 28, 2013 × 2 comments
Auti-Sim Aims To Simulate Sensory Overload For Neurotypical Players

Auti-Sim Aims To Simulate Sensory Overload For Neurotypical Players

As games evolve as an industry and an art form, so too does their capacity to be more than just […]

by × February 27, 2013 × 1 comment
A Woman Scorned Hath No Fury Over 99 Levels To Hell, Out Now

A Woman Scorned Hath No Fury Over 99 Levels To Hell, Out Now

Don’t say we didn’t warn you. Actually, did we warn you? Let’s see, now. Ah, here it is! Our Editor-in-Chief/workhorse/all-round […]

by × February 27, 2013 × 0 comments
Please Hurry Up And Play This Interactive Teaser For The Last Door

Please Hurry Up And Play This Interactive Teaser For The Last Door

Big pixels and a point-and-click way of going about things probably doesn’t seem like it would lend itself to something […]

by × February 27, 2013 × 0 comments
Survive in real world: A Photo Diary

Survive in real world: A Photo Diary

Last weekend Mini Ludum Dare 40 went ahead and a number of game jam enthusiasts took place, as per usual. […]

by × February 27, 2013 × 0 comments
Bombermine: A Ridiculous MMO Version Of Bomberman

Bombermine: A Ridiculous MMO Version Of Bomberman

Scale is a peculiar thing. On the one hand, a huge game can be impressive on concept alone as you’re […]

by × February 27, 2013 × 0 comments
Timer World: A Mysterious Countdown Appears On YumeNikki.net

Timer World: A Mysterious Countdown Appears On YumeNikki.net

Pinch yourself. You’re not dreaming. A timer went up on yumenikki.net a few days ago: a faded image of the […]

by × February 26, 2013 × 1 comment
C-C-Check Out J-J-Jump!

C-C-Check Out J-J-Jump!

Jumping is something we take for granted in a lot of games. Even when the mechanic isn’t necessary, its absence […]

by × February 26, 2013 × 0 comments
PROMESST Will Puzzle You Like A Michael Brough Game

PROMESST Will Puzzle You Like A Michael Brough Game

Ready to jump into a fairly difficult puzzle game? Oh, I hear all of your groaning, but those eager few […]

by × February 26, 2013 × 0 comments