Today is the last day of our Advent Calendar, so make the most of it! Please do! We’ll be giving out the games to the winners of today’s competition tomorrow, but we won’t be highlighting another game or two. Odd, you may think, that we wouldn’t carry on until the 24th, as is traditional. But we’ve both ran out of games and are taking the day off, so it’s simply not possible.
As such, I’d like to take the opportunity to thank everyone for their enthusiasm during our calendar and hope that you’ll continue to come back to the site. We’ll make sure it’s worth it by holding more competitions and handing out prizes. Not as regularly as has been happening during December, but certainly we’re not going to abandon you! With that said, let’s get on with having a look behind today’s door!
From an early age we’re all fascinated with what goes on behind closed doors. No, not those kinds of closed doors; I’m thinking about the world that lies beneath the one we can see with our eyes. The world of cells and germs, bacteria and yes, even worms. We never really get a glimpse of this world and its denizens until we’re in science class, in which the professor hands out microscopes and then invites you stare at snot and other residue. Lovely. But it is! Inside you see the tiny happenings of the microscopic world, and it may even be more fascinating that what the animated films tried to show us.
It is here, in this world of the tiny and liquid living, that P-3 Biotic sets its twin-stick shooter vibes. In fact, you’re playing as a minute ship known as the MK4s and your location is on a petri dish. Simple lives, simple times is something you might think, but P-3 Biotic is undoubtedly more complex than you may initially perceive it as being. Controls-wise sure, it plays out just like the many other twin-stick shooters – movement with your left hand and shoot in any direction using your right. Simple, right?
Unlike many games that sit within the same genre, P-3 Biotic adds an extra challenge in the form of the central nucleus that you must defend at all times. You were set within this dish in order to protect it from all the bacteria that tries to invade and corrupt it. Do well in your defense and it will grow. But you can’t just defend right by its side all of the time. You need to collect the energy that your foes leave behind after they’ve departed in their colorful and explosive manner. This is what feeds the nucleus and ensures that it grows, also becoming a bigger and harder target to defend in the meantime.
“In P-3 Biotic, if the Nucleus dies, then it’s game over. You’ll find yourself switching from frantic defence to all out attack as you fight a desperate battle to keep the Nucleus alive.”
There’s another catch too, and this one tests your greed as a player. Just as the bacteria attempts to sap energy from the nucleus, you to can take some for yourself, at the cost of draining it. By doing this you gain access to over-powered weapons, or you can turn your ship into a projectile, or unleash an AOE attack that destroys pretty much all of the bacteria on-screen. It will be tempting to just keep using these powers, but then you have to question who you’re defending the nucleus from. Is it the invading bacteria or yourself? P-3 Biotic may be a little on the short side with just 12 waves and two boss waves to beat back, but it’s very pretty and jam-packed with action.
The Tiny Bang Story
From one tiny world to another, and this one really is packed with tiny people living their tiny lives! The Tiny Bang Story is a game that I have very fond memories of, having played it quite obsessively in the past due to it causing me to feel quite tired. I coined it my “lullaby game” when I had mild insomnia and found that the pleasantries of the game were enough to cause me to drift off. There’s some weird and beautiful grace about the game that massages your brain, or at least mine, into a lull.
At its core The Tiny Bang Story is just another hidden object game. Except, it is a marvelous one. The game details a world not so unlike our own that was formed with not a great big bang but a tiny one, and so this world was made small. Unfortunately a meteor strikes the planet and life on it seems to have stopped and been broken into bits. You enter its painterly landscapes in need of piecing it back together so all is functional once again. Mostly this involves finding the puzzle pieces hidden within the environments, but at times you’ll also need to operate machinery through a mini game, or find certain objects for one of the quiet people at rest within their homes.
The music glides along with your soft clicking and it’s very easy to get drawn into the game’s atmosphere. It’s a gentle and accessible experience. A pleasant one that invites you in and is never really that challenging, just enough to keep you entertained. At first you’ll build a train station so that you may travel across the land, and soon you’ll encounter other forms of transport that need assembling. Some of the mini games a little later on get taxing but are nothing that a little bit of persistence won’t solve. And because most of the game is just a series of clicks to find the hidden pieces and other objects, replaying it is just as rewarding.
If you recall the old story about the old woman who lived in a shoe, then you’ll be familiar with the kind of fantasy that The Tiny Bang Story takes place in too. The people here live in everyday objects and have turned their functions into homely devices. Indeed, part of the game’s joy is discovering how these people live and what their histories are. Many of them tend to be wrinkled, so they possess many relics of the past – photos, paintings and memories that you help rediscover. And for those worrying that the game may be text heavy, then you’re worrying for nothing as there isn’t a single line within. It’s all puzzles, visuals and sound.
Want To Win One Of These?
Today’ theme seems to be tiny worlds for some odd reason. Quite unintentional I swear. It might be a challenge to connect the competition to this theme but perhaps it’s possible, especially if I use some of that festive magic. Or just use my brain. That might also work. Lots of entries for yesterday’s competition – good stuff!
This will actually be the last day of our advent calendar apart from giving out the codes tomorrow. But make sure you stick with us because that doesn’t necessarily mean that the giveaways will end. Anyway, I’ve got to think of a game with that fits with the theme of tiny worlds…
Here’s what you have to do to win:
Play Fracuum and obtain a score of at least 1200. Screenshot to prove your worth!
How to enter:
1. Go and play FRacuum and get a score of at least 1200. When you do take a screenshot of your score.
2. Send your screenshots to us at email@example.com[email protected] with the subject line “Tiny World” AND TELL US WHICH GAME YOU’D LIKE TO WIN!
Only those that are sent to that email address with that specified subject line and include the name of the game they want to win will be considered for the competition.
3. Then, make sure you then submit your screenshots in the comments section so that you can show off how well you did.
You have until December 23rd, 11pm PST / December 24th, 2am EST / December 24th, 7am GMT / December 24th, 8am CET to submit your screenshots. Anything submitted after that time will not be considered for the code giveaway, but it can still be appreciated by the community, so make sure to drop it below!